Wednesday, July 27, 2011

paddles, cleavers, wrenches #deadisland


wood planks with optional rusty nails

in combination with the emotions and the open-world element #deadisland


We want to keep it as real as possible

Dead Island roundtable scares up some details

http://www.gamingnexus.com/FullNews/Dead-Island-roundtable-scares-up-some-details/Item23471.aspx

Expect the crafting aspect for weapons to be important in Dead Island. While some new weapons can be found, players will need to track down the right materials to make weapons that are powerful enough to drive fear into the zombie outbreak that has taken over the resort island. Players will start with a basic knife for survival, but don't expect to last too long with just that weapon.

Monday, July 25, 2011

Survival of the Dead also culminates #deadisland


on an island with zombies running rampant

you'll get an interesting matrix of selfish or selfless requests #deadisland


limited resources and the protagonists'

Dead Island Roundtable Interview

http://www.rpgamer.com/news/Q3-2011/071511b.html

This past week, I sat down for a roundtable interview with Vincent Kummer, Deep Silver's Brand Manager, to chat about Dead Island as it reaches the end of its development. The roundtable consisted of me and a few other reporters from different web sites.It turned out to be a rather interesting session as it helped augment the information I was given during the demo at E3 last month.

Deep Silver Presents "The Science of Zombies" at Comic Con 2011

http://games.ign.com/articles/118/1182002p1.html

Top neuroscience professionals converge with world's foremost zombie authorities to discuss the threat of a "Real Zombie Apocalypse."